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I wish you had made this perfect visit back to a Halo 2 map during the remake contest. You probably would have gotten runner up. Every detail I see looks exactly like the original, at least within the capabilities of Forge.
Something I would do though, is make the scenery in the rooms as close to what they had in Halo 2 as possible. I'm pretty sure there were pallets in a couple of the rooms. Too bad there aren't any barrels and crates lol.
Something else you could do if you have any extra walls or thin immovable scenery objects left is rather than using lights to indicate which room is which, which you can still do if you really want to, you could use those walls (or thin immovable objects) (or even teleporter writing now that I think of it) to either try to write out the number of the room or do either a simple tally or a roman numeral system (|,||,|||,|||| - |,||,|||,|\/). Either of those would be a lot easier than using tele-writing (forgot exactly what it's called). But if you could pull it off, tele-writing would make the aesthetics even more amazing than they already are.
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