Thread: Sandbox Bul fite
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Old 06-27-2009   #6 (permalink)
rifte gifle
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Quote:
Originally Posted by AgileDan92 View Post
It doesn't seem like a lot of thought of effort went into this. Not counting the spawns (which I can't see), there are only 28 objects placed in this map. (24 without the ghosts themselves). Nothing is merged at all, and the entire arena is so small that it probably wouldn't be fun. Also, this idea has has been done over and over (very successfully by some maps) and has to really be set apart from the others to be original in any way. Lava Pit for example (which was on Bungie favorites) takes the concept of this map, and makes it a lot of fun.

Anyways, there's really nothing special about this map. Most of us could probably put this together in about five or ten minutes.

If you want to make it better, make the play area bigger, interlock to make smoother driving surfaces, and add some sort of twist that makes it stand out.
I don't believe this map needs any merging. It has some which is nice, but I don't think it actually neeed it. I personally like the simplicity of the map, and how small it is. Other monster jam maps are always big squares floating in the skybubble, this is different. I suggest that you get rid of the ramps, because they will get in the way of gameplay, especially when you're trying to knock someone over the edge. I also suggest editing the gametype to changing it so players are invulnerable instead of giving them overeshields. When you're invulnerable on this map, you can't take damage, and the only way to die is by getting pushed off the edge. Also, how useful is the plasma pistol in this? It seems like it would get overpowering on this map.
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