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Hello, this is a really good map and I can see that you put forth great effort to create this map, and I think this effort has made a very good looking map.
The walls that block people from escaping is a very large feat that most would not have done, although you could have made this map in the sky and it would have been easier, regardless.
So I can see that you have an Asymmetrically horizontal map, and I've noticed that those are the types of maps you make, which is good because it allows the action to become more diverse. I have to say that you are improving.
Now the turret is actually used correctly, their is enough cover in the center to keep the enemies advancing, but not enough so that the enemies will be slowed down and forced to take cover. The turret should actually be more guarded because of how open it is. This is actually my first time recommending this.
Putting that aside, I can see the majority going through the center and few going through the sides, which is good because then the turret would become obsolete.
The weapons are put into strategic positions which were flaws in your old maps, with the shotguns in the bases and the sniper rifle in the dead center there will be too much focus on just getting to the other side that there will not be camping.
This is by far your greatest map competitive wise. I really don't see many flaws.
I would suggest you move towards other forms of maps, perhaps casual and mini-games. I can see you putting enough efforts into those categories that you could create original and very beautiful creations.
I give your map a 5/5.
This is by far the best map, great effort, great positions of weapons, the cover is just right.
5/5 bravo...
~RadiantRain
If you would like a similar review please message me.
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