Thread: Sandbox Bloody Hills v2
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Old 04-29-2009   #1 (permalink)
RedNeck
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Bloody Hills v2

Bloody Hills v2!


Bloody Hills v2 is seemingly the same as the v1. But with a lot of technical changes and tweaked weapon placement.

So we will go into weapon placement first. In the v1 i kept BRs out of the middle so it seems like u want to stay more on the sides of the map. Worst idea ever. There are now 4 BR spawns in the middle of the map and the rocket spawn is between the 2 hills. Also i changed up the BR spawns in the base so they are easier to get to and you don't half to do much looking.

Now we will go into the technical changes. On the upper platform where the sniper and the gun turret spawns it was really easy to throw grenades through the cracks in the main wall where the wall and the walkway meet. That is now fixed. It is impossible to get a grenade out of the map without throwing it over. Also i found an exploit at the blue base which is now fixed. O and the jump under the gun turret to get to the upper level no longer requires a crouch jump.

I will provide a link to the original post for more info.

Weapons List:
Battle Rifles x12
Plasma Rifles x2
SMG x2
Carbine x2
Sniper Rifle x1
Rocket Launcher x1
Shotgun x2
Machine Gun Turret x1





The Pictures: (Note: the pictures are taken from the v1)



Overview





Overview2





Gun Turret and Sniper Rifle





Large Hill





Small Hill





Red Base(Blue base is the same)





Super Overview








Please Comment!

(any 'open' comments can be kept to themselves)


~ Love always, FSC RedNeck


Last edited by RedNeck; 09-17-2009 at 01:59 AM.
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