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Haha, i recall telling you i was impressed with the initial ideas.
Im glad this turned out the way it did. There needs to be more maps on Foundry like this. I enjoyed most gametypes that i got to experience. I enjoyed Team Slayer the most, so im not quite sure why it isnt on the list. Multiflag was fairly innovative because of the ability to use teamwork to drastically shorten flag returning time. I normally hate doors and switch gimmicks in maps, but this is how they should work.
The multi-leveled ramps leading around the map are a nice touch with little to no jumping actually required. I saw a few people use some sweet jumps that im sure were not totally intentional, and its little things like that which make a map complete.
Ill be keeping this on my harddrive, and in a day where Sandbox smothers the forums, I hope people can keep an open mind to great foundry maps that are still being made and released.
Great job guys. I hope to see this go far.
Dilemmachine | Lividity | Dissonance | Untitled
Last edited by thesilencebroken; 04-07-2009 at 01:21 AM.
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