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Old 03-18-2009   #23 (permalink)
squidhands
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Join Date: Dec 2007
Gamertag: squidhands
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Quote:
Originally Posted by Spirit798 View Post
Alright, a few little questions.

I have started making a map, but I have hidden the main floor and the crypt.
I saved for later work. Now I want to take some screenies, but I can't figure how to un-hide said main floor & crypt, if it's still possible.

Another thing, how do I hide those annoying gray fields, above and under the sky bubble?


I have to say, though, this is awesome.
You gave me the opportunity to let my ideas flow even before I have the mythic pack.
Yeah, it's a great opportunity to get some ideas fleshed out when you're away from Sandbox proper.
To unhide, simply go to EDIT > UNHIDE > ALL. Should bring everything back that you've hidden.

Quote:
Originally Posted by adam2008 View Post
Just curious, i have never actualy used sketchup but does someone reckon it would be possible to do the same as this template to some of the halo 2 maps then place the base template of the map you want to re-create onto the sandbox template, this way you can get a ver accurate map.
Your best bet for creating a H2 map is going back and playing it about 20 times to get a fresh feeling for the layout and object distance. Halopedia has some decent overhead shots of many H2 maps, so you can use all that towards your sketchup. The way you're talking about seems rather time-consuming and in all reality not worth the trouble. There's no way that you'll ever make a perfect remake (since Forge isn't a map editor), so just make it as faithful as you can/want.


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