Thread: Stockade
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Old 01-16-2009   #8 (permalink)
TKS x MoNsTeR x
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Join Date: Jun 2008
Posts: 244
Quote:
Originally Posted by Mace View Post
I played this about 2 weeks ago, and sadly, the spawns were terrible with six people, and i broke out of the map like 3 minutes into the game. Even if you didnt fully break out of the map, you could stand up here on the fence walls (gravlift):

and easily pick people off with a beamrifle/br combo
We actually meant for that to be accessible, we thought it would be good to counter the opposing team trying to come in and spawn kill.

And besides what everyone is saying about the spawns, when we tested it multiple times over many days and about two weeks, we didn't run into many bad spawns. In any map, when a team is in the other teams base, its near impossible to prevent any bad spawns. However, we didn't run into the same spawn problems all you guys seem to have.

And i'm pretty sure we worked on the spawns after you played on it Mace.
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