|
there is no possible thing as a solution by just "adding cover"
however in this map, youve created a rush to the high ground. this is mostly because you havent blocked a whole lot of lines of sight.
this give the high ground waaaaaaay too much power. fix that in a V2
like freezefry said, delete the grav lifts, pallets and such.
otherwise an interesting style. i dont particulary like the powerup style, but then again i dont have to.
this map definetly has some potential to live up to
(no rating as i havent played it yet *tear*)
|