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I feel like...
Join Date: Jan 2008
Location: Nova Scotia, Canada
Posts: 3,634
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Help's on the way, right?
chrstphrbrnnn & xX5w33ny70ddXx present a
HolyBarberCreation
Manifest
Winner of Best Infection, a Former Bungie Favorite with over 100, 000 downloads. Thank you to all our supporters, we love you guys :)
DOWNLOAD MAP
DOWNLOAD GAMETYPE
History of "Help's on the way, right?"
Several months ago, Sweeny saw a contest here on Forgehub, where Forgers were to create an infection gametype and map. Sweeny hated infection, since it was never done right. Either humans would mow down zombies, or zombies would annihilate humans. Then chrst joined in, who also despised infection, and together they created what was then named Halloween, but would later go by names like "the down low" to now being known as "the way, right?" Sweeny forged the map, and chrst invented core game mechanics, and came up with layout plans. All was going great. However, disaster struck, and the budget glitch locked up on our friends nearing completion. In order to fix the budget, nearly the entire map would have to be deleted, and in a fit of frustration, Sweeny left Halo 3. Over the course of a month, Halloween never saw the load screen, until mid November, when chrst brought up the epic mapzor, and Sweeny decided to set work once again. Starting from scratch, Sweeny duplicated the map exactly, with better forging and dimensions, but nearly indiscernible from it's original state. Though changes were made, changes for the better, and after several weeks of creation and procrastination it was complete. Weeks of testing passed, in which "Incarnate on the Pilot Episode" either won the hearts of it's players with boasting aesthetics and innovative gameplay, or upset the 12 year-olds who realized that they could no longer camp, and a single shot from a shotgun wasn't going to kill a zombie. Even more time passed, as Sweeny struggled to create the pages of Joel Owens journal, and chrst nagged him to get his capture card working for the video. After months, it is finally posted.
The Goal of the GameHumans go from point A to point B, kill the boss zombie, and survive the round. While there is no scoring, and no go-to waypoints, players need to look at this as a campaign mission, where in order to advance to the next level, you have to beat this one. Keep in mind, play the game how it is meant to be, and it will be fun. If not, then you will be bored. There is no scoring, instead players are encouraged to go to the post game stats, and compare their stats, such as headshots, total kills, and deaths.
How it Works (in Depth)
Supports 8-16 players, 10-14 Recommended.Humans start in an enclosed room, in which they are trapped for 20 seconds. After that time has elapsed, a dumpster door opens up. Humans have to be careful, however, for zombies are waiting just outside. They then follow a fairly linear course, acquiring weapons and ammo on the way. Eventually, the will reach a weapon armory, and a fence which has more weapons on the other side. Do not fret, you cannot pass until 1:30 into the game, during which a warthog falls and a dumpster spawns creating a ramp. Humans have 30 seconds to set up, before the wall to a rooftop is blown, redirecting zombies and announcing the arrival of the "Grindnaut". Humans then have to defeat the Grindnaut, and survive out the round.
Settings:
You have to play this with the "Help's" gametype on the "the way, right?" map. If correct, it says "Help's on the way, right?" Map and gametype can be downloaded at the bottom of this post.
TacticsUnlike many infection games, this one relies heavily upon the use of tactics, for both humans and zombies. By effectively utilizing these, you may ensure your team victory. However, keep in mind, that the key to tactics, is teamwork.
Human Tactics:
- Don't be shy, talk with people. Move as a team, slowly but steadily. Have people look in front, behind, and up.
- Have shotgun and SMG users in front. Their weapons can quickly take zombies out at close range. Pistols, BR's, and Snipers should remain in the middle, prevent zombies from getting up close. Have other headshot capable users watch the back as well, since you want to get the zombies before they get your teammates in the back.
- Watch those assassinations. They are what primarily kills you.
- Set up before the main zombie comes. Keep low, and do not make your presense known to him until you are ready to pull of a good shot.
- Use Firebombs against the boss zombie, and the rocket launcher. They are the most effective.
Zombie Tactics:
- Just because you're dead, doesn't mean you can't talk. Let your teammates know where humans are, so they can effectively use the tele system.
- Number off the teleporters from left to right, 1-5 (additional 6th up the delayed spawned stairs), to quickly name off where to go.
- On the road before the bar, melee the flipped warthog to move it over to the alley exit. This blocks delays the humans, since they will have to flip the hog, and possibly still jump over it. This gives you the edge your team may need to back the humans into a corner.
 
- Jump and strafe. This will increase human difficulty in getting those head shots.
- Look for the assassination. That is the easiest kill, and do not hesitate to go for it.
- Melee is faster than lunge, so up close you might want to go with what's fastest.
Additional Screens
Epic, no?
From above
Auto Shop
Here they come
Watch your back
Run for your life
Into the bar

Go! I'll hold them off.
We'll make it through
A side store on the street, full of goodies
Cover is your friend
We're all gonna die, aren't we?
Comments from the CreatorsQ: How did this all start?
S(Sweeny): I got this idea from Dead Space, don't ask how, I don't even know.
C(Chrst): Months and months ago I watched the RE movies with my girlfriend. I started thinking about what zombies were to me and what made them suck in Halo 3. I realized I wanted a set path, headshot zombies with strong bodies and a healthbar.
Q: Going into this, what did you want to achieve?
S: I wanted to do infection, right. I wanted to create a campaign level of a video game, where you go from point A to point B, and fight a boss at the end.
C: I wanted to create a craze that people would love. I wanted to have people look at infection and say this is what infection should be.
Q: This greatly resembles Left 4 Dead, did you draw inspiration from the game?
S: Haha, obvious isn't it? Actually, no. I didn't even know what Left 4 Dead was at the time. Kinda funny though, the moment we played the demo for the game we realized that we had accidentally created it.
C: The idea was set and mostly constructed before any details of L4D were released. When Sweeny started forging he didn't even know what is was. I pointed it out to him, but still all I really knew was a picture. lol.
Q: What is your favorite thing about this map?
S: The feel, I think that's the best way to summarize it. You have zombies falling through holes, jumping off buildings, climbing fences, as you run to survive, it's just epic. Besides that, I like the boss. It is either really hard, or really easy, it all comes down to how you work as a team.
C:I love how well me and Sweeny worked on this. The way I pictured everything was exactly how he built it. The reason I didn't need to forge anything is because Sweeny is ultimately better and cleaner, yet he perfectly constructed my ideas and we were always on the same train of thought.
Q: What advice do you give players?
S: Teamwork and communication. Assassinations are what kill you, and you need to communicate in order to prevent that.
C: Don't camp. Look up. Watch your back. Get to the end. Grab a BR.
Q: Is there another on the way?
S: Maybeh
C: Lol...^ but yeah this is only the first "episode". Trust me, I've got some wicked plot twists coming up. A cookie to someone who figures it out before the final episode.
Q: What can we expect in the future?
S: Hmm, I apparently already said too much, so I I don't want to say much more, but I will say that while making this, we had many, many ideas. We withheld true potential for future maps, so each time we outdo ourselves. However, I do boast that I have many more boss ideas up my sleeve, and not just your typical "shoot until dead" kind either.
C: We've been planning some interesting things. As Sweeny said, we've withheld some things. I've got a couple epic gameplay improvements, a general larger scope, maps other than foundry and definitely a lot more story.
Fan Fiction
Writen by Vorpal Saint
Bruce's File #1
To think something like this could have happened on the day of my wedding! God damn it. I don't know what's actually going on for sure. But what ever those psycho's are they killed her. I'll never forgive them. Liz was my life. Now I feel as lifeless as they seem to be. I don't know how I got away from them. But I've taken up shelter in this church. The very church we were brought even closer together. Damn it. Just thinking about her makes me want to kill them all. I will kill them all. --But if I am to do so I'll have to find some more ammo. There's a military base about three miles away from here. It's a long shot, but if I can make it there I'll be sure to get my hands on a lot of ammo and supplies. Maybe even some help from soldiers... giving they're not dead already. I'll rest up first before I head out. My best bet is in the day. That way if I do get attacked by those monsters I can see better... and if they do happen to get me, at least I'll be with my sweet Liz again. God, if you can hear me now, wish me luck.
Written by TransactionZero
Unknown.....
Red and yellow flowers lined the walkway followed closely by a small white fence. I couldn't place it at first, but the music I heard was a harp in the distance. Such a warm and wholesome sound. My eyes slipped toward the earth. My body slouched. My lungs expanded and drew in the clean refreshing air. There was something wrong. My lungs burned with pain. Putrid air clogged my lungs. The world around me twisted and turned. I fell to the ground.
I looked at my chest to will it to breathe. I could do nothing. My body collapsed to the floor and my world around me turned black. I would soon die and be back with Linda. A warm tingling sensation bequeathed my lips. My heartbeat quickened in pace. Was I in heaven? I gasped and air rushed into my lungs. Slowly my eyes opened. I began to speak, but no words came out of my mouth. Who was this person that just kissed me. I didn't recognize this face.
Blood squirted out of my mouth as I coughed. The woman holding me patted me on the back and told me " It's going to be ok" I took another deep breathe and the same smell entered my lungs. Gasoline vapors.
To my right a women stood over her son and her was our busted up ride. A commnading voice echoed. " Get all of the guns and ammo you can find and then we'll try and find a way out of this place." I needed to find a way out of this place, I need to die. A brown door stood between me and death. I pounded both fists as some sort of feeble attempt to open it.
Two strong arms grabed me and threw me agaist a wall. " Are you crazy mate? They'll hear you" I said nothing and pushed his arms off of me.
First hand account. Stacy.
It all happened so quick. That guy that Melissa performed CPR went mad. First he started hitting the door. Pshh, like thats going to do anything. So I he grabbed sarges weapon and shot the trasport vehicle. The explosion blew open the door and killed quite a few of us. That guy disappeared into the smoke. Thats when they.....came.
Unknown.....
I ran by the houses and through the shop and then everything went black. Snarls and grunts rang in my head. It felt like someone was tugging on me. Wait, my neck, my stomach. Something was tearing me apart. Then it stopped. My eyes opened and everything was red. Almost like looking through the 3-d glasses. I raised my hand to wipe my eyes. My bone was exposed and my thumb was gone, but it didnt hurt. I almost slipped on my own guts. I grabbed the truck next to help me up. THe first step I took was the hardest as I almost slipped on my own guts. I heard shouting and guns firing.
An unexplained urge to kill overwhelmed me. I wanted to kill those people. How DARE they try and stop me from escaping. I'll teach them. I easily pushed the truck to the alley way entrance and then I waited....
Written by Kidbomber
Entry #1
I peak though the slit in the window. The Yard was dead, with brownish grass and trash litter upon it.Looking up a bit, i see there still there. Zombies. They been the for the past week. Just standing there, waiting and watching. " My name is Jake Mcgo" Peering into his wallet, at a family picture. The Thoughts of his family still out there. Alive still bring me to the idea to leave my home and search. But iv block myself into it, so the fear of the virus doesn't contaminate me. Nor the Fear of the the Undead just over a Link-Fence. It wont be long till more show and it may be over soon.
"Hum" i murmured. The time spent here has been over 2 weeks, which isn't long, but with stress of death strong its hard to say it hasn't been over months. Food rations were on my mind at the moment. What will i do when i run out? What happens when the factor of life, cease and i die? No. I refuse to die but that. Neither by them. I quickly stop thinking. I hear something. But disclose it quickly. The swarm have gotten a new victim. There was nothing i could do nor think about. I walk away from the window the basement. I made it so the basement is sound proof, so i could listen to radio broadcasts or distress calls. As well, I use a homemade treadmill to keep me fit and Power the radio and other things like lights and.... Stopped in my tracks. Its something i haven't heard before. The sound of wood breaking, or was more like steel? ... Ill have to write back this doesn't look good.
Entry #2
"Sorry i haven't wrote anything for the past 3 days." Jake Wrote. " At the moment im fine, but The chain-link fence has over turned and zombies are at my front steeps as i write. Its pretty stressful at the moment. Now that the only thing separating me and Undead is a 1900th century House. Its still standing, but with them pounding like hell at the door its only a matter of time till the hinges or something give out on the door. One thing i didn't mention in my last entry was there happens to be a sewer line right below my house. Now iv been digging to try to get to it. Its only if im in the basement at the time the door falls or something else happens. If im upstairs then the only way to go it is the roof. But im more positive that id be safer down in the sewer. For Bacteria eating gems from all the waste down there. I Still have to be careful though, Iv heard a while back from a friend that Carbon Dioxide forms alot down there. So if i do go iv got to be more careful. Also before the fence, i was going to add that i Shotgun and a Bolt action rifle. The Bolt action is pretty old, but i have more ammo for it. Lucky i didn't go to the shooting range this year, would have wasted all my bullets.
Well im going to stop here for today, its about midnight and i have to get some kind of sleep. Even though none really come."
To Be Continued
1/?/09
**Manifest is the overall series, while help's on the way, right? is the first episode, the prologue of this series.**
Download Map
Download Gametype
Download Gametype with Scoring
(Big thanks to Vorpal Saint for the scoring system)
Last edited by chrstphrbrnnn; 03-20-2009 at 03:49 PM.
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