Thread: Infection How Bout Zombyz
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Old 12-01-2008   #1 (permalink)
Stratigon13
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How Bout Zombyz

How Bout Zombyz

I don't usually make infection maps but I enjoy infection so I decided to make a map. I spent a lot of time interlocking and geomerging so please give me some feedback so if I make another infection map it will be even better.

Gameplay: This infection map encourages the humans to work as a team and move from base to base in order to stay alive. The humans start in the back room of foundry where there are two plasma pistols which are very helpful in Strong Zombyz. The zombies are released 20 sec into the game. As they make there way down the hallway there is a 10 sec respawn gernade at the A sign on your right. The first right turn you can make is into the A base. There is an SMG a plasma rifle and a needler in this room (I'll let you find those on your own). After a while the humans will run low on ammo and should now move to the next room. They will move further down the hallway into the B section, here there is a br and assult rifle. After running low on ammo here the humans are now forced to move into the teleporter room where there is a trip mine. After 2 min into the game the teleporter will unlock. By the time the humans get there it is usually unlocked. There are two reciever nodes but you will have to jump in order to surprise them. This will take humans into the third area. Here there is a brute shot and a turret with limmited ammo that spawns another minute in. Few people make it this far but if you do you should be able to hold the zombies off a little longer.


It's Pic Time

Starting room


A base






B base








Teleporter Room


Final Base






Just for the heck of it heres some action pics




Hope you liked my map and here are the DL links

How Bout Zombyz (map) Bungie.net : Bungie Online : Halo 3 File Details

Weak Zombyz Bungie.net : Bungie Online : Halo 3 File Details

Strong Zombyz Bungie.net : Bungie Online : Halo 3 File Details

Check out my new map How Bout Zombyz
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