Thread: Chaotic Channel
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Old 11-13-2008   #1 (permalink)
Doog Nit
Nope. Nevermind.
 
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Chaotic Channel

Chaotic Channel
Created by Doog Nit

Being loyal allies for over 2,700 years isn't enough to forgive treachery. The pact has been broken. This means war.

Supported Game Types:

  • Team Slayer
  • FFA
  • CTF
  • Assault
  • Oddball
Story
In the year 300B.C. two great forces collided in the hopes of becoming ultimate ruler of Aztomania. The Huntrid forces were great in number, but low in experience and supplies. The Pharion forces were very well trained and had much firepower, but lacked the manpower. Both territories wanted the throne to the entire region, but neither thought their opponent deserved the spot. So they fought. They fought for 4 months and lost over 70% of all their soldiers. Neither of the forces could overcome the other. What one force lacked, the other had. They finally saw that there was no way to defeat each other so they decided to write a pact. This pact said that Aztomania was now ruled by two as one. They combined forces and named the region "Huntarion." This pact also stated that both forces would act as one and NEVER try and defeat one another. Both sides agreed and the pact was set in stone. The new generations of Huntrid forces grew tired of the "unjust" laws and policies that some of the Pharion judges were passing, and in the year A.D. 2500, one of the Pharion leaders was assassinated. It was unknown who the culprit was, but the Pharions knew what happened. Someone of Huntrid blood caused the treachery. And now, in the year 2502, they're at it again. Will either side become prosperous this time around? It's up to you.

Description
This map is for teams of about 4 - 6 or 8 people in FFA. The map is pretty large, symmetrical, and works best with Capture the Flag. Juicy FX is on. The bases have quite the arsenal including rockets (0 clips), a sniper (1 clip), BRs, Carbines, a Power Drain, Grenades, a warthog, and other various weapons. The middle has the laser which has a 180s respawn rate. The main vehicles are also in the middle. The chopper has a 120s respawn rate and the tank spawns 180s after start. There are several mongooses. (Some in the base and one in the middle.) There is also a trip mine which can be VERY useful. If laid in the perfect spot, the trip mine can turn a game around. There is a lot of cover going to and from each base so that shouldn't be a problem. Overshield is located at the neutral objective point. (The Man Cannon Cave) The cave only goes a little bit in and blocks off the section where the actual man cannons are. That is where the neutral bomb and oddball spawns as well as some various mid-range weapons. Well that's about it for the description. Oh also the wall blocking off the rest of the map is pretty much uncheatable, but I'm sure with the right arrogance, someone could get out. Just make sure and point out to everyone before you start to NOT go over the wall unless they want to feel the end of your boot. :)
Forging 101

[
YES ] __Floating Objects
[
YES ] __Instant Respawn
[
YES ] __Immovable Objects
[
YES ] __Timed Map Events
[
YES ] __Effective Spawn Placement
[
YES ] __Gravity Lift Techniques
[
___ ] __Objects Placed in Water
[
___ ] __Used Symmetry Option
[
YES ] __Interlocking Objects
[
YES ] __Objects Merged with Map Geometry
[
YES ] __Unlimited Budget Glitch

Special Thanks

Complete Overview (Outside the Map)


Attacker (Huntrid) Side


Defender (Pharion) Side


Attacker (Huntrid) Base


Defender (Pharion) Base


Bridge/Middle Tower (Attacker Side)


Bridge/Middle Tower (Defender Side) - Tank spawns 180s after start

Inside Attackers (Huntrid) Base

In front of the "Neutral Cave"


Inside the "Neutral Cave"




Download Chaotic Channel

Shall I Forge Again...?

Last edited by Doog Nit; 12-17-2008 at 05:11 AM.
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