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OH EM GEE!
This is an amazing map squid. The structure of it looks fantastic and everything looks spot on.
To start off with, the interlocking is immaculate. Every turn and asset of the map is perfect. The stairs interlock into the circle cleany, as do the bridges. I know that interlocks don't have to be included in every map, but it sure does help!
The main thing that stood out for me were the teeth. The design is so simple but effective. Not only does it act as cover, but a spying point too. I'm guessing that you can jump on the stair part below it, which is a cool feature. The various window panels fit together really well too.
As for cover in the map, I see you have limited it to a few upturned barriers on the floor and circle, while signs lay interlocked inthe bases. But this seems to be no problem as the nature of the map is round and obviously, you can't shoot around corners (unless you have a fuel rod!). Your line of sight is slightly cut off from around you, that's actually a good pint in your map.
The middle structure is quite simple too but the bridges leading up to it aren't too sloped. It's about the right height. The bridges added on the sides too act as a nice hiding place. The boxes sticking out of the corner of it are a nice aesthetic touch (maybe even blocking attacks from below seeing you at certain points) as are the two fences perfectly interlocked in an effort to make it symmetical. Just from that aspect, I can see the attention to detail in this map.
Your weapon choice is great too as the normally overpowered sniper renders quite a low threat. Well in a circle its hard to explain, but I'll say that the diameter isn't that long instead for it to be overpowering. I'll add that the carbine themed weapons work well with this map too.
So overall, I rate this a definate 5/5 and a download from me. Excellent work.
EDIT: I think a feature is coming your way soon...
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