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Old 09-11-2008   #1 (permalink)
Val
3D Environment Artist
 
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Join Date: Mar 2008
Gamertag: Valaruss
Location: Britain, midlands
Posts: 208
The Pillar of Autum: Halcyon C Cruiser

The Pillar of Autum is a ship unlike any other and has been the greatest challenge i have had to face on forge ever.



I have tried to recreat the exact look to the best of my abilities. Many details are missing as you can see though i will explain the reason why.



An unmissable feature i had to include was the engines where i have merged the energy shields with watchtowere bases.
Ramps proved to be the ideal choice for the sides of the ship though as a ran out of objects i was forced to use watchtower bases and boxes.



The airlock. Though you do spawn on the inside this is the way in if you go outside.



There are four decks on this ship. On the deck which im dubbing the command deck i have made a small recreation of the PoAs bridge. Though smaller i tried to make it the same layout as the bridge of the real one.



This includes the screen, command pit, viewport and a little weapon holder for cortana.



Heres a pic of the pit.



To get into the bridge i have made a very simple sliding door which you can activate by jumping up and picking up the custom power up.



The rest of the command deck is made up of passages to decks above and below.



The lower deck provides accsess to the MAC. This MAC is a form of my Mass Driver map installed in the belly of the ship.



Heres the opening. You may notice the floor slopes up towards the viewport. This is to stop the crate from jamming when the MAC fires.



The upper deck can be accsessed by a ramp from the command deck.
Here i had to remove several boxes and place flat panneled objects to make room, though i think it turned out great.



The upper deck is incredibly spacious. This room i had intended to be the armoury, though because i ran out of objects the only weopon it has is a shotgun.
This map is FULLY PLAYABLE. For CTF, slayer and assault. Though make sure you have unlimited ammo at the beginning or pick it off dead bodies. Sorry but i had made this map with Aesthetic in mind.



This is the back part of the upper deck and has a portal thingy so you can go to the crawlspaces. I hate having to resort to teleporters. i had intended to use a small elevator but i ran out of objects.



This is the crawlspace and runs along the top of the ship from front to back. Its main use is for infection around which i made the map.



I have made two versions of this map. One is the aesthetic one and the other is for infection and is called repel boarders.
For infection the players spawn in the crawlspaces, with the zombies at the other end. A crate blocks the teleporter below and will be moved when a gravlift spawns to push it out the way after 45 sec.



There are three obsticals throughout the ship. the other two are in the form of sliding doors on timers. When you get to the command deck you have a choice. you can either make a last stand in the bridge or jump out the MAC and try to find another hiding place. I prefer the last stand option.



I mentioned that i had included my Mass Driver in the form of a MAC. The controls are in the pit on the bridge.
To activate it simply pick up the custom power up.



This drops the fusion coil.



Fusion coils on the bottom of the ship explode.



Which releses the crate.
Tis great fun to blast people out and yes it can be fired manually from inside it.

For CTF, Slayer and assault.
Download Aesthetic version
Download Infection version

My maps:
Mass Driver...Pillar Of Autumn

POA Bridge... ONI Amphitheatre

Last edited by Val; 10-09-2008 at 06:56 PM. Reason: fileshare thing
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