Thread: Interrutore
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Old 09-02-2008   #1 (permalink)
Goatnuts
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Join Date: Jun 2008
Gamertag: goatnutts420
Posts: 314
Interrutore

Interrutore

Featured at H3artificer
Featured at MMG


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General Overview

This is pretty much my first serious map I have finished so be nice, but I have forged other things like switches. Interrutore is switch in italian which I thought was fitting seeing as there are 3 switches in this map. It is an enclosed map that supports many of the game types. This map is recommended for 2-6 players.
Correct me if I'm wrong, but I don't think there has been a good map with a good switch in it for a while so I decided to make one. There are three different switches in this map. The main attraction is the barrelvator which is a reusable flip switch that uses a warthog to activate it. The other main switch is the one time use scenery trap which I would like to thank my friend tucker60 the original creator for helping me make it very deadly, and trust me it is very deadly. Oh and there is one secret switch (look up, your only hint) that grants you access to the highest part of the map. Other special notes are the two easter eggs, one being the secret switch and the other well may actually be unveiled on accident during gameplay, or you could just look for it.

Suggested Gametypes:

FFA
Team Slayer
One Bomb
One Flag
KOTH
Oddball

Weopons List:

Battle rifle x 4, 45 sec, 2 spare clips
SMG x 2, 60 sec, 1 spare clip
Plasma Rifle x 2, 60 sec
Carbine x 1, 45 sec, 2 spare clips
Magnum x 2, 20 sec, 1 spare clip
Needler x 1, 90 sec, 1 spare clip
Mauler x 1, 120 sec, no extra clips
Sniper Rifle x 1, 90 sec, no extra clips
Bubble Shield x 1, 90 sec
Spike Grenades x 6, 30 sec

Screenshots:

Overveiw


The Barrelvator, press RB to activate, or whatever you setup is.


Going Up


Barrelvator, behind the scenes


Top level, flag spawn in one flag


Top level action shot


Middle level combat


Scenery Trap, looks safe now...


Pwned!!!!!!!!!!!!


Inside of scenery trap (works by delayed spawn man canon)


One of three entrances to main stairwell


Inside main stairwell


More of the main stairwell


Needler pwning in the stairwell


Scenery trap stairwell


Bottom level, bomb plant point


Another veiw


Comments
Quote:
Originally Posted by GD27BlueDevil View Post
I have looked at this map and I am very happy to say that I have been with this project from the beginning. The idea is very nice and Goatnuts executed it very well. The map is very clean and there are no flaws in it.

What really makes this map stand out is the elivator. Not only was it origonal but it was a fantastic addition to the map.

Also the structers and layout help make this map too. The gameplay is great and every part of the map was used. Atackers start on the bottom floor and must work as team to get the flag/bomb on the floor above. It is genous. Plus it makes for origonal and quite fun gameplay.

On top of that you went the extra mile to keep this map from being breakable. It makes the map completely perfect and has absolutely no flaws.

I recommend this map to anybody and everybody who sees it. It is truly a wonderful addition to your hard drive.
Quote:
Originally Posted by The Official Y35 View Post
Wow

This map looks very good, and reminds me alot of bayonetworks by a great forger on this site. The first thing i must congradulate you on is the nice post, and for a newer member yours is up to sandards and has lots of pictures.

The map itself looks very neat and tidy, One thing i like is the use of elevation, And also the elevator...Which if i see correctly, is made out of barrels, this alone makes you map stand out alot.

One confusion i had is with the traps and how they work, i'm pretty sure its a button type thing that deploys a fusion coil killing others nearby the explosion zone, but I'll have to Download the map to figure those out.

I also like your stairwell, it looks so neat and tidy, kinda like a new tunnel rats without the whole maze concept. But its good enough for me.
Overall i think this map has good potential and if you keep maps up that have the same quality as this, i dont see why a feature isn't looking your way.

EDIT:
Nevermind, i see your method for the switch and the elevator, it looks soo sweet, I never thought something like that was possible.
You recieve my propls for the new elevator method, And the warthog system.
Quote:
Originally Posted by Adelyss View Post
Finally had enough testing on this did yah? Well im glad to see this map posted on ForgeHub this is one of my favoirte maps sence I've had oh so much time play testing on this map with you. My favorite part would probably be the scenery trap...even though i know the map I still get hit by it like every time lol.

Your interlocking skills couldn't be better and the map layout and originality is wonderfull couldn't be better also. I love how you encorporated like three different switches into the map to it definatly gives for great gameplay.

I wouldn't doubt if other members of ForgeHub fall in love with this godly creation.

Great job Goat, glad to see like I said post it finally.

4.9/5
Closing Words
I hope that you all liked my map, I do appreciate all comments whether you liked the map or not. If you liked the switches you may want to check out
http://www.h3artificer.com.

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Last edited by Goatnuts; 11-04-2008 at 11:52 PM. Reason: Newly featured at Map Make Gaurdians
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