Quote:
Originally Posted by thepredator720
the map looks like the gameplay is really going to be changed with waht you did here but i have a question why would you put that box there if you hate it
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I hate that box because of how obnoxiously hard it was to geo in straightly. Have you ever thyed geoing on Blackout?? It is near impossible to control. The mid of the map is blocked off with the giant wall you see, there is a wall at bottom mid blocking that off.
As for a weapons list, so far there are only a few BR's and 2 frags and 2 plasmas, and a mauler. In the final version there will be carbines but I'm not sure where to put them yet, I doubt there will be any more grenades though as to prevent grenade spamming.
The other thing I was thinking of including is a Trip Mine, the settings this map was designed for have a slower shield regen as well as no starting nades. It is designed to me a more competitive thought otu 1v1 game where the smarter player wins and you can't win by just camping, you need to be able to out smart your opponent, control certain parts of the map at certain times(Mauler spawn;every three minutes) as well as predict their movements. A trip mine knocking your shields down to 0(with it taking 9 seconds for them to respawn) and would also give you a useful tool to know where they are comming form with the lack of radar.
EDIT: Also will have more pics up ASAP