Thread: Lost Echo
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Old 08-25-2008   #3 (permalink)
Linubidix
Oh, cheer up Squidward
 
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Join Date: Jan 2008
Gamertag: linubidix
Location: South Australia
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Oh, I remember seeing this the other day when you sent a message to your file share.
I've had a forgethrough but no serious games on it yet.

Weapons seemed very balanced and fitting, only thing I'd question is the power drain and hammer being so close together. Althogh Hammer is a one shot kill either way, so I guess it'll work fine.

Forging was great. The dome in the central area was the highlight for me. You should've posted pictures of your wonderful wall merge in the back alley. Trust me; people love to see that kind of stuff. I really reccommend getting a pic of it, it'll increase people's interest. The way that you've pushed the boxes a little bit into the ground was an excellent decision, it makes it look a lot more professional and it helps with gameplay with no chances of nades getting caught.

The layout was nice too. But its as if it is a conquest map, what'd be cool is if you were able to sneak around from behind. So free up the inner doors to the back alley, block off most of it so the player can only access the two doors. It'd add to the fun, IMO.

I thought this was a very nice map. Very well thought out with gameplay in mind.
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