Condemned v2.1
Created by Fanatic 66
Canvas: Foundry
Gametypes Supported: FFA, Team Slayer, CTF, and King of the Hill
Recommended Players: 2-8
Condemned is a symmetrical, 2-base map meant for MLG games. Yeah, I know symmetrical 2-base MLG maps aren’t original but Condemned is unique.
As you can see in the top center is a custom powerup, but it’s not an overshield. Instead the custom powerup is a damage amplifier. When you pick it up your damage modifier increases to 150% for 30 seconds. Essentially this makes the BR require 3 headshots to kill, grenades instant kill, and the mauler instant kill if you are close enough. The only downside is that your spartan’s color changes to black so anyone can tell you have the damage amp by looking at you.
So when you download Condemned please download the gametypes too (link is at the bottom along with the map link) in order for the powerup to work.
Besides the damage amp in the top center, there is a mauler directly below it, and a plasma pistol inside each double open box next to the grav lifts. Of course there are the usual BRs, carbines, and grenades on the map too (all using MLG regulated respawn times).
Weapons/Items:
6 BRs (10 sec respawn)
2 Carbines (90 sec respawn)
4 Frags (30 sec respawn)
4 Plasma ‘nades (30 sec respawn)
1 Mauler (2 min respawn)
2 Plasma Pistols (90 sec respawn)
1 Custom Powerup “Damage Amplifier” (2 min respawn)
All of the spawns are in or near cover to help against spawn killing. And to work against Foundry’s horrible spawning system I have implemented spawn areas to prevent spawn killing also.
The hill order during KOTH is top Aàtop of red baseàtop Bàtop of blue base.
There is also a Free for All version of Condemned but I had to take it off my fileshare due to space issues. If anyone wants it just tell me and I'll send it to you.
Changes for v2:
-All bridges leading to structures were flipped right side up to prevent any bumps when walking over them.
-Walls added on sides of bases for cover.
-One spawn taken from the pair of spawns at each top lift (now there is only one spawn) because the spawn was not covered.
-Doors in front of each "empty" corner were removed.
-"Empty" corners were changed dramatically. The dumpster were moved up and spawns behind the dumpsters were removed. A corner wall was merged into the wall in each corner to give more cover. You can also jump ontop of each corner wall via merged window panel. There is also a merged vertical door ontop of each corner wall to provide cover as well.
v2.1 Changes:
-Moved windowpanels slightly to make it easier to jump onto the corner walls.
-Added more respawn areas (see Ender's Guide to Spawns on MLG forge forums) to create better spawning.
Overview of Condemned

Red Side

Blue Side

A Side

B Side

Middle

Red Lift
Red Corner
Blue Lift
Red Base 1 to Red Corner
Blue Base 1 to Blue Corner
Maps:
Download Condemned v2.1
Gametypes:
Download MLG Condemned TS
Download MLG Condemned CTF
Download MLG Condemned KOTH
Please download and leave feedback.