I think that incorperating advanced forging techniques such as geomerging and interlocking is a great asset for maps, so you get props for that. On a negative note, armories, even ones lacking major power weapons are a big no-no, and what separates good infection maps from the bad. Also, many players feel infection maps are more enjoyable when they are more confined rather than open. Well done, just take out the armories and add more area/cover to the map and it's good to go. I look forward to seeing a V2 if you decide to make one!
_-Snip3rs Creed-_

Originally Posted by Lief106
How do i put pics in a photo bucket?
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