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Old 07-10-2008   #1 (permalink)
J3R3MY 117
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Join Date: Dec 2007
Gamertag: SnakeMGS4
Location: Burbank, California
Posts: 81
Assassin's Creed

Assassin's Creed
For my third map, me and my friend decided to start broadening our horizons with other videogames (that weren't Metal Gear Solid), so we decided to remake one of our favorite games: Assassin's Creed. This map is truly unique in it's sense of gameplay, for this is a labyrinth crossed with the city slums. There are many places to jump, hide, pursue, and flee.

One of the many ways to scale the immense city


Free-run around the city to chase down an enemy... or to be chased from


A small bazaar where you can hide in each store


Another overview of the maze-like city


Work together as the Juggernaut is Altair, with senses beyond any regular humans (An enhanced radar). Everyone who is not the Assassin will have 200% gravity and 90% movement. Altair will have 150% gravity and 100% movement, making it easier to run from his perusers, and to chase his prey. Everyone is equipped with a sword and has 300% damage resistance, to make longer sword battles! The city is full of skyscrapers and many places to hide. It's your choice; run on the rooftops in a high profile, or hide behind obstacles in the lower streets.

By SnakeMGS4 and Albino Dave

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