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From first impressions this looks very nice. What I thought bad, though, is the over-used "waterfall". But other than that, it looks fine. I haven't played it yet, so I am only judging by the pictures.
The geo-merging in the Foundry floor makes it looks not so squarish, which is nice. Also I think you have made yourself a very nice in-escapable map.
Another geo-merging related note that I liked is how you fit the double boxes into the crooked wall so evenly, making it seem like Foundry didn't have a crooked edge in the first place. Good work.
I would have to play this, though, in order to give a full review. But from what I can see it's very cool.
John 3:16 - My favorite verse
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