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Old 06-28-2008   #21 (permalink)
Pegasi Delta
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Pegasi Delta is getting a MacBook Air
 
Join Date: May 2008
Location: Trapped in Cabinets
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Quote:
Originally Posted by HumBoys View Post
Very smart idea with the fountain, I am guessing it is deep enough for you to be completely covered. 5/5.
Yeh the fountain is deep enough to cover you if you crouch. But if you do then the surface is at about the height of your gun so firing whilst in there is difficult, melee is your best bet. Its the reason why there is no sword on this map

I would like to thank everyone who commented, even if they disliked the map, as bad feedback allows me to improve my design skills. But what I want to say with regard to gameplay is this. Please don't judge this maps gameplay solely on the pictures. They attempt to show as much of the map as possible and communicate scale, but the view you get from much of the map is very different, especially the floor. The pillars may look a bit haphazard to you, but each one is placed to change or obscure certain lines of sight from certain angles, I'd actually say the ground level is the most interesting one on which to fight in this map.
Whilst impressions are important, the only way to really test gameplay is to play the map. The review that was posted in the review hub, also available on the original thread, saw this maps strengths in gameplay. The only real complaint they had was that this map was a base / base map, which is very common, but still made a good name for itself.
Please try games other than slayer on this map before judging gameplay. it wasn't originally built for, but really excels in, objective and control games. Try 1 bomb, 1 flag and territories games and I think you'll see what I mean. Infection is also fun, but I'm not gonna push that point as it'll have people groaning "not another infection map", its just an idea, try it.
The spawns were something I worked on really carefully as well, it took a while to get right.

If you have played this map and don't like the gameplay then that's fair enough, to each his own. But please don't judge gameplay based on pictures and try objective games, they really shine.

Sorry to postscript my description like this. Oh and its nice to have some respected members sticking up for my map, thanks Matty, Dom and Lights (hope i didn't forget anyone).


AstroTurf Tactical 1v1/2v2 map
Clive Asymmetric Avalanche map, One-Flag Heaven
Temple Nights Large asymmetrical map, great for infection and one sided objective.
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