Thread: Foundry Bastion
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Old 06-02-2008   #29 (permalink)
TexturedSun
Mr. Susan
 
Join Date: Jan 2008
Gamertag: TexturedSun
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I love the switch implementation. As mentioned by other people, its rare to see such as mechanism that so drastically can alter gameplay. Its usual purpose is purely aesthetic.

The idea of having a teleporter flip locations / areas that are only accessible after a certain portion of the game is one which i had thought about myself, but had never put into practice (due to laziness and procrastination).

I had written a big essay here, but it was totally breaching out of topic going into random ideas and discussions on gameplay effects etc ... thus i deleted it and will simply say that it looks like you've just separated yourself as the cream from the milk once again :p


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