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The aesthetics are nice, but the gameplay needs a new turn. I like the defend the castle sort of feel, but the zombies need a chance. Perhaps adding different routes, spawns, and cover, along with changing the zombie traits would result in a better overall experience for the infected and the human.
My UNoriginal maps.
Elevation2- Gameplay taken to multi-level combat with a twist to objective placement... Completed, soon to post.
War-Zone2- Spawn from the sky, pick up your weapons on the way down, AND FIGHT. Completed, soon to post.
Forgery2- A small map that's pleasingly interactive, play for the lols. Completed, soon to post.
Physics- A big team battle map with an emphasis on quirky looks and good old Halo physics! Halfway completed.
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