Thread: Conquest Lobster Trap
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Old 10-27-2009   #3 (permalink)
Nosirrom Mij
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Quote:
Originally Posted by Kronos View Post
No. Not conquest. Not really.
Close enough for Jazz.

Quote:
I looked at a couple minutes of the video, and I see a few problems right off the bat.

1) You have a mini-armory at the spawn, that's not good.
Explain.
Quote:
2) You have TWO paths from the start, complete with shield doors. Conquest has one linear path.
I'd hardly call it two paths. It's one narrow corridor occassionly seperated by a thin wall.
Quote:
3) The map itself is sloppy.
Wasn't going for map of the year, just something different. Love it, hate it, I could care less. Aside from that, forging underwater is no easy task. If you move the slightest bit in monitor mode, you will rise to the surface.

Quote:
Aaaaand It's cool that its underwater and all, but even with regenerators, power drains, etc, it is still hard to see.
Not really. You can see your enemy on the otherside of the map.


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Last edited by Nosirrom Mij; 10-27-2009 at 18:06.
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