Thread: Scatterbrain
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Old 04-17-2008   #1 (permalink)
TexturedSun
Neville Bambershoot
 
Join Date: Jan 2008
Gamertag: TexturedSun
Location: Shoreditch
Posts: 2,258
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Scatterbrain

Scatterbrain
I'm walking out in a force ten gale.
birds thrown around, bullets for hail.
the roof is pulling off by its fingernails.
your voice is rapping on my window sill

yesterday's headlines blown by the wind.
yesterday's people end up scatterbrain.
then any fool can easy pick a hole. (I only wish I could fall in)
a moving target in a firing range.

somewhere I'm not
scatterbrain.
somewhere I'm not
scatterbrain.
lightning fuse
powercut.
scatterbrain


------------------------------------------------------

Welcome to Scatterbrain, a 2-4 player, Asymmetrical, Free-For-All map with chaos and carnage in mind. Don't let the pictures fool you, this is a small map, any more than 4 players and it'd be too much.


Click Image to Download

Quote:
Originally Posted by Iv0rY Snak3
scatterbrain is like visual sex, but it aint porn cause you dont feel dirty for looking at it

Weapons/Equipment

1x Sniper Rifle
2x Battle Rifle
1x Carbine
2x SMG
1x Magnum
1x Plasma Rifle

2x Plasma Grenade

1x Deployable Cover
1x Regenerator
1x Radar Jammer


Layout/Description
I think its best if you look at this here image:

No flashy Interactive presentations this time (a lá The Longest Yard), just a simple drawing, illustrating weapon and equipment placement.

In the Layout Image, the green shows the upper level area while the grey shows the lower level and 'hill'. Its actually very difficult to describe, so i'll just show some pictures and add some description below them:


This is looking across the map from the bottom left (on the Layout pic). You can see the crate which is held by the Forklift, and moving right you'll notice the 'alcove' where the sniper spawns. Further right is my new 'Textured Sun' wall feature (in the foreground), and to the extreme right you can see the top of the stairs.



Looking directly at the wall feature, on the left you get a better shot of the 'alcove' and to the right you can see the staircase properly.



Here we are looking along the side of the 'alcove' from the area at the bottom of the stairs. Notice the 'hill', the SMGs spawn here.



This is looking in the opposite direction from the first screen. You can see the Forklift and in the background is the fence-flooring which covers the lowest area of the map, in which you get the radar jammer.


A better view of the lower area.


Now for some carnage.








Gametypes

This is literally set up for FFA only, so Slayer (not Team) and King of the Hill. I've set up Oddball, but it can be far too overpowering when someone gets the ball and goes down into the lower area.

Slayer
Radar - 10m.
1 or 0 starting grenades.
5 minute round.

KotH
Score to win 50.
1 or 0 starting grenades.
Radar - 10m.


Credit
Thanks to all who tested, especially M4573RxBOX + friends; Whitelime and MealonX.


Now ... go go go go go go download!!!!
CLICK ME TO DOWNLOAD!
(Comments are always welcomed :) )



Last edited by TexturedSun; 10-20-2008 at 07:39 AM.
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