Thread: Infection Alpha Site
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Old 10-13-2009   #4 (permalink)
mike 286
Junior Member
 
Join Date: Feb 2009
Gamertag: Mike 286
Location: canada
Posts: 21
Other than the thing that rifte gifle has already mentioned, to be honest I just don't think that this is a very good representation of firefight at all. The map for one is so tiny and does not feel like Alpha site. I honestly must have died 10 times in one round from falling of the edge. you need WAAAAAY more ledges. Next, the scoring is not very good. Every time an ODST gets a kill(which is very often) they get 1 point. Everytime the covenant get a kill, it's 1 point. And that RARELY happens. Between falling off the edge and getting no points, I'd always lose. Next comes the problem of the ODST's in general. Aside from the problem of them being ridiculously overpowering(the only thing that can really kill them are the stalkers really and that's probably because the ODST are fighting invisible guys without a radar). One fully charged plasma pistol shot takes out less than a tenth of the shields. And also as the ODST, when you're almost dead, you can just commit suicide with a rocket launcher or jump off the edge and lose 1 point, but regain all your shields. No. Also, the weapons aren't even in the right spots. Why would you put the rockets and sniper in one little shelf together at 30 seconds respawn?

1/5 sorry, the map and gametype just needs a lot more work. I personally don't believe this is something you've been testing for the past 3 months.
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