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It's a decent map. Decently designed, and decently crafted. But what truly separates this from other maps? I don't really see any aesthetic destinction or abnormal gameplay feature here.
My UNoriginal maps.
Elevation2- Gameplay taken to multi-level combat with a twist to objective placement... Completed, soon to post.
War-Zone2- Spawn from the sky, pick up your weapons on the way down, AND FIGHT. Completed, soon to post.
Forgery2- A small map that's pleasingly interactive, play for the lols. Completed, soon to post.
Physics- A big team battle map with an emphasis on quirky looks and good old Halo physics! Halfway completed.
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